Code under a different license should be kept in a separate file. This implemention is a single header file with ~65 lines, so it better fits this requirement.master
@@ -361,7 +361,6 @@ int r_opendir(r_dir_t*, const char*, bool); | |||||
int r_closedir(r_dir_t*); | int r_closedir(r_dir_t*); | ||||
char* r_readdir(r_dir_t*); | char* r_readdir(r_dir_t*); | ||||
int r_mkdir(char*); | int r_mkdir(char*); | ||||
void* utf8codepoint(const void * __restrict__ str, long * __restrict__ out_codepoint); | |||||
/* window.c */ | /* window.c */ | ||||
@@ -0,0 +1,68 @@ | |||||
/* Branchless UTF-8 decoder | |||||
* | |||||
* This is free and unencumbered software released into the public domain. | |||||
*/ | |||||
#ifndef UTF8_H | |||||
#define UTF8_H | |||||
#include <stdint.h> | |||||
/* Decode the next character, C, from BUF, reporting errors in E. | |||||
* | |||||
* Since this is a branchless decoder, four bytes will be read from the | |||||
* buffer regardless of the actual length of the next character. This | |||||
* means the buffer _must_ have at least three bytes of zero padding | |||||
* following the end of the data stream. | |||||
* | |||||
* Errors are reported in E, which will be non-zero if the parsed | |||||
* character was somehow invalid: invalid byte sequence, non-canonical | |||||
* encoding, or a surrogate half. | |||||
* | |||||
* The function returns a pointer to the next character. When an error | |||||
* occurs, this pointer will be a guess that depends on the particular | |||||
* error, but it will always advance at least one byte. | |||||
*/ | |||||
static void * | |||||
utf8_decode(void *buf, uint32_t *c, int *e) | |||||
{ | |||||
static const char lengths[] = { | |||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, | |||||
0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 3, 4, 0 | |||||
}; | |||||
static const int masks[] = {0x00, 0x7f, 0x1f, 0x0f, 0x07}; | |||||
static const uint32_t mins[] = {4194304, 0, 128, 2048, 65536}; | |||||
static const int shiftc[] = {0, 18, 12, 6, 0}; | |||||
static const int shifte[] = {0, 6, 4, 2, 0}; | |||||
unsigned char *s = buf; | |||||
int len = lengths[s[0] >> 3]; | |||||
/* Compute the pointer to the next character early so that the next | |||||
* iteration can start working on the next character. Neither Clang | |||||
* nor GCC figure out this reordering on their own. | |||||
*/ | |||||
unsigned char *next = s + len + !len; | |||||
/* Assume a four-byte character and load four bytes. Unused bits are | |||||
* shifted out. | |||||
*/ | |||||
*c = (uint32_t)(s[0] & masks[len]) << 18; | |||||
*c |= (uint32_t)(s[1] & 0x3f) << 12; | |||||
*c |= (uint32_t)(s[2] & 0x3f) << 6; | |||||
*c |= (uint32_t)(s[3] & 0x3f) << 0; | |||||
*c >>= shiftc[len]; | |||||
/* Accumulate the various error conditions. */ | |||||
*e = (*c < mins[len]) << 6; // non-canonical encoding | |||||
*e |= ((*c >> 11) == 0x1b) << 7; // surrogate half? | |||||
*e |= (*c > 0x10FFFF) << 8; // out of range? | |||||
*e |= (s[1] & 0xc0) >> 2; | |||||
*e |= (s[2] & 0xc0) >> 4; | |||||
*e |= (s[3] ) >> 6; | |||||
*e ^= 0x2a; // top two bits of each tail byte correct? | |||||
*e >>= shifte[len]; | |||||
return next; | |||||
} | |||||
#endif |
@@ -205,31 +205,3 @@ int r_mkdir(char *path) | |||||
return 0; | return 0; | ||||
} | } | ||||
/* copied from sheredom's utf8.h (public domain) https://github.com/sheredom/utf8.h */ | |||||
void* utf8codepoint(const void* __restrict__ str, long* __restrict__ out_codepoint) | |||||
{ | |||||
const char *s = (const char *)str; | |||||
if (0xf0 == (0xf8 & s[0])) { | |||||
// 4 byte utf8 codepoint | |||||
*out_codepoint = ((0x07 & s[0]) << 18) | ((0x3f & s[1]) << 12) | | |||||
((0x3f & s[2]) << 6) | (0x3f & s[3]); | |||||
s += 4; | |||||
} else if (0xe0 == (0xf0 & s[0])) { | |||||
// 3 byte utf8 codepoint | |||||
*out_codepoint = ((0x0f & s[0]) << 12) | ((0x3f & s[1]) << 6) | (0x3f & s[2]); | |||||
s += 3; | |||||
} else if (0xc0 == (0xe0 & s[0])) { | |||||
// 2 byte utf8 codepoint | |||||
*out_codepoint = ((0x1f & s[0]) << 6) | (0x3f & s[1]); | |||||
s += 2; | |||||
} else { | |||||
// 1 byte utf8 codepoint otherwise | |||||
*out_codepoint = s[0]; | |||||
s += 1; | |||||
} | |||||
return (void *)s; | |||||
} | |||||
@@ -20,6 +20,7 @@ | |||||
#define _WINDOW_CONFIG | #define _WINDOW_CONFIG | ||||
#include "config.h" | #include "config.h" | ||||
#include "icon/data.h" | #include "icon/data.h" | ||||
#include "utf8.h" | |||||
#include <stdlib.h> | #include <stdlib.h> | ||||
#include <string.h> | #include <string.h> | ||||
@@ -131,8 +132,9 @@ void win_init(win_t *win) | |||||
win->bar.l.size = BAR_L_LEN; | win->bar.l.size = BAR_L_LEN; | ||||
win->bar.r.size = BAR_R_LEN; | win->bar.r.size = BAR_R_LEN; | ||||
win->bar.l.buf = emalloc(win->bar.l.size); | |||||
win->bar.r.buf = emalloc(win->bar.r.size); | |||||
/* 3 padding bytes needed by utf8_decode */ | |||||
win->bar.l.buf = emalloc(win->bar.l.size + 3); | |||||
win->bar.r.buf = emalloc(win->bar.r.size + 3); | |||||
win->bar.h = options->hide_bar ? 0 : barheight; | win->bar.h = options->hide_bar ? 0 : barheight; | ||||
INIT_ATOM_(WM_DELETE_WINDOW); | INIT_ATOM_(WM_DELETE_WINDOW); | ||||
@@ -371,14 +373,14 @@ int win_textwidth(const win_env_t *e, const char *text, unsigned int len, bool w | |||||
void win_draw_bar_text(win_t *win, XftDraw *d, XftColor *color, XftFont *font, int x, int y, char *text, int maxlen, int maximum_x) | void win_draw_bar_text(win_t *win, XftDraw *d, XftColor *color, XftFont *font, int x, int y, char *text, int maxlen, int maximum_x) | ||||
{ | { | ||||
size_t len = 0; | size_t len = 0; | ||||
int xshift = 0, newshift; | |||||
long codep; | |||||
int err, xshift = 0, newshift; | |||||
uint32_t codep; | |||||
char *p, *nextp; | char *p, *nextp; | ||||
FcCharSet* fccharset; | FcCharSet* fccharset; | ||||
XftFont* fallback = NULL; | XftFont* fallback = NULL; | ||||
for (p = text; *p && (len < maxlen); p = nextp, len++) { | for (p = text; *p && (len < maxlen); p = nextp, len++) { | ||||
nextp = utf8codepoint(p, &codep); | |||||
nextp = utf8_decode(p, &codep, &err); | |||||
if (!XftCharExists(win->env.dpy, font, codep)) { | if (!XftCharExists(win->env.dpy, font, codep)) { | ||||
fccharset = FcCharSetCreate(); | fccharset = FcCharSetCreate(); | ||||
FcCharSetAddChar(fccharset, codep); | FcCharSetAddChar(fccharset, codep); | ||||