Code under a different license should be kept in a separate file. This implemention is a single header file with ~65 lines, so it better fits this requirement.master
@@ -361,7 +361,6 @@ int r_opendir(r_dir_t*, const char*, bool); | |||
int r_closedir(r_dir_t*); | |||
char* r_readdir(r_dir_t*); | |||
int r_mkdir(char*); | |||
void* utf8codepoint(const void * __restrict__ str, long * __restrict__ out_codepoint); | |||
/* window.c */ | |||
@@ -0,0 +1,68 @@ | |||
/* Branchless UTF-8 decoder | |||
* | |||
* This is free and unencumbered software released into the public domain. | |||
*/ | |||
#ifndef UTF8_H | |||
#define UTF8_H | |||
#include <stdint.h> | |||
/* Decode the next character, C, from BUF, reporting errors in E. | |||
* | |||
* Since this is a branchless decoder, four bytes will be read from the | |||
* buffer regardless of the actual length of the next character. This | |||
* means the buffer _must_ have at least three bytes of zero padding | |||
* following the end of the data stream. | |||
* | |||
* Errors are reported in E, which will be non-zero if the parsed | |||
* character was somehow invalid: invalid byte sequence, non-canonical | |||
* encoding, or a surrogate half. | |||
* | |||
* The function returns a pointer to the next character. When an error | |||
* occurs, this pointer will be a guess that depends on the particular | |||
* error, but it will always advance at least one byte. | |||
*/ | |||
static void * | |||
utf8_decode(void *buf, uint32_t *c, int *e) | |||
{ | |||
static const char lengths[] = { | |||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, | |||
0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 3, 3, 4, 0 | |||
}; | |||
static const int masks[] = {0x00, 0x7f, 0x1f, 0x0f, 0x07}; | |||
static const uint32_t mins[] = {4194304, 0, 128, 2048, 65536}; | |||
static const int shiftc[] = {0, 18, 12, 6, 0}; | |||
static const int shifte[] = {0, 6, 4, 2, 0}; | |||
unsigned char *s = buf; | |||
int len = lengths[s[0] >> 3]; | |||
/* Compute the pointer to the next character early so that the next | |||
* iteration can start working on the next character. Neither Clang | |||
* nor GCC figure out this reordering on their own. | |||
*/ | |||
unsigned char *next = s + len + !len; | |||
/* Assume a four-byte character and load four bytes. Unused bits are | |||
* shifted out. | |||
*/ | |||
*c = (uint32_t)(s[0] & masks[len]) << 18; | |||
*c |= (uint32_t)(s[1] & 0x3f) << 12; | |||
*c |= (uint32_t)(s[2] & 0x3f) << 6; | |||
*c |= (uint32_t)(s[3] & 0x3f) << 0; | |||
*c >>= shiftc[len]; | |||
/* Accumulate the various error conditions. */ | |||
*e = (*c < mins[len]) << 6; // non-canonical encoding | |||
*e |= ((*c >> 11) == 0x1b) << 7; // surrogate half? | |||
*e |= (*c > 0x10FFFF) << 8; // out of range? | |||
*e |= (s[1] & 0xc0) >> 2; | |||
*e |= (s[2] & 0xc0) >> 4; | |||
*e |= (s[3] ) >> 6; | |||
*e ^= 0x2a; // top two bits of each tail byte correct? | |||
*e >>= shifte[len]; | |||
return next; | |||
} | |||
#endif |
@@ -205,31 +205,3 @@ int r_mkdir(char *path) | |||
return 0; | |||
} | |||
/* copied from sheredom's utf8.h (public domain) https://github.com/sheredom/utf8.h */ | |||
void* utf8codepoint(const void* __restrict__ str, long* __restrict__ out_codepoint) | |||
{ | |||
const char *s = (const char *)str; | |||
if (0xf0 == (0xf8 & s[0])) { | |||
// 4 byte utf8 codepoint | |||
*out_codepoint = ((0x07 & s[0]) << 18) | ((0x3f & s[1]) << 12) | | |||
((0x3f & s[2]) << 6) | (0x3f & s[3]); | |||
s += 4; | |||
} else if (0xe0 == (0xf0 & s[0])) { | |||
// 3 byte utf8 codepoint | |||
*out_codepoint = ((0x0f & s[0]) << 12) | ((0x3f & s[1]) << 6) | (0x3f & s[2]); | |||
s += 3; | |||
} else if (0xc0 == (0xe0 & s[0])) { | |||
// 2 byte utf8 codepoint | |||
*out_codepoint = ((0x1f & s[0]) << 6) | (0x3f & s[1]); | |||
s += 2; | |||
} else { | |||
// 1 byte utf8 codepoint otherwise | |||
*out_codepoint = s[0]; | |||
s += 1; | |||
} | |||
return (void *)s; | |||
} | |||
@@ -20,6 +20,7 @@ | |||
#define _WINDOW_CONFIG | |||
#include "config.h" | |||
#include "icon/data.h" | |||
#include "utf8.h" | |||
#include <stdlib.h> | |||
#include <string.h> | |||
@@ -131,8 +132,9 @@ void win_init(win_t *win) | |||
win->bar.l.size = BAR_L_LEN; | |||
win->bar.r.size = BAR_R_LEN; | |||
win->bar.l.buf = emalloc(win->bar.l.size); | |||
win->bar.r.buf = emalloc(win->bar.r.size); | |||
/* 3 padding bytes needed by utf8_decode */ | |||
win->bar.l.buf = emalloc(win->bar.l.size + 3); | |||
win->bar.r.buf = emalloc(win->bar.r.size + 3); | |||
win->bar.h = options->hide_bar ? 0 : barheight; | |||
INIT_ATOM_(WM_DELETE_WINDOW); | |||
@@ -371,14 +373,14 @@ int win_textwidth(const win_env_t *e, const char *text, unsigned int len, bool w | |||
void win_draw_bar_text(win_t *win, XftDraw *d, XftColor *color, XftFont *font, int x, int y, char *text, int maxlen, int maximum_x) | |||
{ | |||
size_t len = 0; | |||
int xshift = 0, newshift; | |||
long codep; | |||
int err, xshift = 0, newshift; | |||
uint32_t codep; | |||
char *p, *nextp; | |||
FcCharSet* fccharset; | |||
XftFont* fallback = NULL; | |||
for (p = text; *p && (len < maxlen); p = nextp, len++) { | |||
nextp = utf8codepoint(p, &codep); | |||
nextp = utf8_decode(p, &codep, &err); | |||
if (!XftCharExists(win->env.dpy, font, codep)) { | |||
fccharset = FcCharSetCreate(); | |||
FcCharSetAddChar(fccharset, codep); | |||