Преглед изворни кода

item->y is now relative to menu, not to root

master
phillbush пре 4 година
родитељ
комит
a80fee227a
2 измењених фајлова са 60 додато и 65 уклоњено
  1. +1
    -0
      config.def.h
  2. +59
    -65
      xmenu.c

+ 1
- 0
config.def.h Прегледај датотеку

@@ -8,3 +8,4 @@
#define ITEMW 130
#define ITEMB 5
#define BORDER 2
#define SEPARATOR 2

+ 59
- 65
xmenu.c Прегледај датотеку

@@ -29,7 +29,8 @@ struct Geometry {
int itemb; /* item border */
int itemw; /* item width */
int itemh; /* item height */
int border; /* window border */
int border; /* window border width */
int separator; /* menu separator width */
};

/* screen geometry structure */
@@ -42,7 +43,7 @@ struct ScreenGeometry {
struct Item {
char *label;
char *output;
int x, y;
int y; /* only y is necessary, item's x is always 0 relative to the menu*/
struct Item *next;
struct Menu *submenu;
};
@@ -54,7 +55,6 @@ struct Menu {
struct Item *selected;
int x, y, w, h;
unsigned level;
unsigned nitems;
Window win;
};

@@ -63,9 +63,9 @@ static unsigned long getcolor(const char *s);
static void setupdc(void);
static void setupgeom(void);
static void setupgrab(void);
static struct Item *allocitem(size_t count, const char *label, const char *output);
static struct Item *allocitem(const char *label, const char *output);
static struct Menu *allocmenu(struct Menu *parent, struct Item *list, unsigned level);
static void getmenuitem(Window win, int x, int y,
static void getmenuitem(Window win, int y,
struct Menu **menu_ret, struct Item **item_ret);
static void drawmenu(void);
static void calcscreengeom(void);
@@ -89,7 +89,7 @@ static struct Menu *currmenu = NULL;

/* geometry variables */
static struct Geometry geom;
static struct ScreenGeometry sgeom;
static struct ScreenGeometry screengeom;

/* flag variables */
static Bool override_redirect = True;
@@ -180,6 +180,7 @@ setupgeom(void)
geom.itemh = dc.fonth + ITEMB * 2;
geom.itemw = ITEMW;
geom.border = BORDER;
geom.separator = SEPARATOR;
}

/* grab pointer */
@@ -192,7 +193,7 @@ setupgrab(void)

/* allocate an item */
static struct Item *
allocitem(size_t count, const char *label, const char *output)
allocitem(const char *label, const char *output)
{
struct Item *item;

@@ -202,8 +203,7 @@ allocitem(size_t count, const char *label, const char *output)
err(1, "strdup");
if ((item->output = strdup(output)) == NULL)
err(1, "strdup");
item->x = 0;
item->y = count * geom.itemh;
item->y = 0;
item->next = NULL;
item->submenu = NULL;

@@ -222,12 +222,11 @@ allocmenu(struct Menu *parent, struct Item *list, unsigned level)
menu->parent = parent;
menu->list = list;
menu->selected = NULL;
menu->x = 0;
menu->y = 0;
menu->w = geom.itemw;
menu->h = geom.itemh;
menu->h = 0; /* calculated by calcmenu() */
menu->x = 0; /* calculated by calcmenu() */
menu->y = 0; /* calculated by calcmenu() */
menu->level = level;
menu->nitems = 0;

swa.override_redirect = override_redirect;
swa.background_pixel = dc.decoration[ColorBG];
@@ -250,9 +249,10 @@ parsestdin(void)
char *label, *output;
unsigned level = 0;
unsigned i;
struct Item *item, *p;
struct Menu *menu;
struct Menu *prevmenu = NULL;
struct Item *curritem = NULL; /* item currently being read */
struct Menu *prevmenu = NULL; /* menu the previous item was added to */
struct Item *item; /* dummy item for for loops */
struct Menu *menu; /* dummy menu for for loops */
size_t count = 0; /* number of items in the current menu */

while (fgets(buf, BUFSIZ, stdin) != NULL) {
@@ -281,10 +281,10 @@ parsestdin(void)
if (*s == '\n')
*s = '\0';

item = allocitem(count, label, output);
curritem = allocitem(label, output);

if (prevmenu == NULL) { /* there is no menu yet */
menu = allocmenu(NULL, item, level);
menu = allocmenu(NULL, curritem, level);
rootmenu = menu;
prevmenu = menu;
count = 1;
@@ -297,25 +297,26 @@ parsestdin(void)
if (menu == NULL)
errx(1, "reached NULL menu");

for (p = menu->list; p->next != NULL; p = p->next)
for (item = menu->list; item->next != NULL; item = item->next)
;

p->next = item;
item->next = curritem;
prevmenu = menu;
} else if (level == prevmenu->level) { /* item is a continuation of current menu */
for (p = prevmenu->list; p->next != NULL; p = p->next)
for (item = prevmenu->list; item->next != NULL; item = item->next)
;
p->next = item;
item->next = curritem;
} else if (level > prevmenu->level) { /* item begins a new menu */
menu = allocmenu(prevmenu, item, level);
menu = allocmenu(prevmenu, curritem, level);

for (p = prevmenu->list; p->next != NULL; p = p->next)
for (item = prevmenu->list; item->next != NULL; item = item->next)
;

p->submenu = menu;
item->submenu = menu;

prevmenu = menu;
}
count++;
}
}

@@ -327,9 +328,9 @@ calcscreengeom(void)
int a, b; /* unused variables */
unsigned mask; /* unused variable */

XQueryPointer(dpy, rootwin, &w1, &w2, &sgeom.cursx, &sgeom.cursy, &a, &b, &mask);
sgeom.screenw = DisplayWidth(dpy, screen);
sgeom.screenh = DisplayHeight(dpy, screen);
XQueryPointer(dpy, rootwin, &w1, &w2, &screengeom.cursx, &screengeom.cursy, &a, &b, &mask);
screengeom.screenw = DisplayWidth(dpy, screen);
screengeom.screenh = DisplayHeight(dpy, screen);
}

/* recursivelly calculate height and position of the menus */
@@ -337,50 +338,45 @@ static void
calcmenu(struct Menu *menu)
{
XWindowChanges changes;
struct Item *item, *p;
size_t i;
struct Item *item;

/* calculate number of items */
i = 0;
for (item = menu->list; item != NULL; item = item->next)
i++;
menu->nitems = i;
menu->h = geom.itemh * i;
/* calculate items positions and menu height */
for (item = menu->list; item != NULL; item = item->next) {
item->y = menu->h;
if (*item->label == '\0') /* height for separator item */
menu->h += geom.separator;
else
menu->h += geom.itemh;
}

/* calculate menu's x and y positions */
if (menu->parent == NULL) { /* if root menu, calculate in respect to cursor */
if (sgeom.screenw - sgeom.cursx >= menu->w)
menu->x = sgeom.cursx;
else if (sgeom.cursx > menu->w)
menu->x = sgeom.cursx - menu->w;
if (sgeom.screenh - sgeom.cursy >= menu->h)
menu->y = sgeom.cursy;
else if (sgeom.screenh > menu->h)
menu->y = sgeom.screenh - menu->h;
if (screengeom.screenw - screengeom.cursx >= menu->w)
menu->x = screengeom.cursx;
else if (screengeom.cursx > menu->w)
menu->x = screengeom.cursx - menu->w;
if (screengeom.screenh - screengeom.cursy >= menu->h)
menu->y = screengeom.cursy;
else if (screengeom.screenh > menu->h)
menu->y = screengeom.screenh - menu->h;
} else { /* else, calculate in respect to parent menu */

/* search for the item in parent menu that generates this menu */
for (p = menu->parent->list; p->submenu != menu; p = p->next)
for (item = menu->parent->list; item->submenu != menu; item = item->next)
;

if (sgeom.screenw - (menu->parent->x + menu->parent->w) >= menu->w)
if (screengeom.screenw - (menu->parent->x + menu->parent->w) >= menu->w)
menu->x = menu->parent->x + menu->parent->w;
else if (menu->parent->x > menu->w)
menu->x = menu->parent->x - menu->w;

if (sgeom.screenh - p->y > menu->h)
menu->y = p->y;
else if (sgeom.screenh - menu->parent->y > menu->h)
if (screengeom.screenh - (item->y + menu->parent->y) > menu->h)
menu->y = item->y + menu->parent->y;
else if (screengeom.screenh - menu->parent->y > menu->h)
menu->y = menu->parent->y;
else if (sgeom.screenh > menu->h)
menu->y = sgeom.screenh - menu->h;
}

/* calculate position of each item in the menu */
for (i = 0, item = menu->list; item != NULL; item = item->next, i++) {
item->x = menu->x;
item->y = menu->y + i * geom.itemh;
else if (screengeom.screenh > menu->h)
menu->y = screengeom.screenh - menu->h;
}

/* update menu geometry */
@@ -389,6 +385,7 @@ calcmenu(struct Menu *menu)
changes.y = menu->y;
XConfigureWindow(dpy, menu->win, CWHeight | CWX | CWY, &changes);

/* calculate positions of submenus */
for (item = menu->list; item != NULL; item = item->next) {
if (item->submenu != NULL)
calcmenu(item->submenu);
@@ -397,7 +394,7 @@ calcmenu(struct Menu *menu)

/* get menu and item of given window and position */
static void
getmenuitem(Window win, int x, int y,
getmenuitem(Window win, int y,
struct Menu **menu_ret, struct Item **item_ret)
{
struct Menu *menu = NULL;
@@ -406,8 +403,7 @@ getmenuitem(Window win, int x, int y,
for (menu = currmenu; menu != NULL; menu = menu->parent) {
if (menu->win == win) {
for (item = menu->list; item != NULL; item = item->next) {
if (x >= item->x && x <= item->x + geom.itemw &&
y >= item->y && y <= item->y + geom.itemh) {
if (y >= item->y && y <= item->y + geom.itemh) {
goto done;
}
}
@@ -515,8 +511,7 @@ run(void)
drawmenu();
break;
case MotionNotify:
getmenuitem(ev.xbutton.window, ev.xbutton.x_root, ev.xbutton.y_root,
&menu, &item);
getmenuitem(ev.xbutton.window, ev.xbutton.y, &menu, &item);
if (menu != NULL && item != NULL) {
if (previtem != item) {
if (item->submenu != NULL)
@@ -530,8 +525,7 @@ run(void)
drawmenu();
break;
case ButtonRelease:
getmenuitem(ev.xbutton.window, ev.xbutton.x_root, ev.xbutton.y_root,
&menu, &item);
getmenuitem(ev.xbutton.window, ev.xbutton.y, &menu, &item);
if (menu != NULL && item != NULL) {
if (item->submenu != NULL) {
setcurrmenu(item->submenu);


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