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add normalizekeysym()

Also, when no item matches the typed string and a new key is pressed,
rub out the memory first and then include the character corresponding
to the typed key.
master
phillbush 3 年之前
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8239f1f155
共有 1 個文件被更改,包括 63 次插入28 次删除
  1. +63
    -28
      xmenu.c

+ 63
- 28
xmenu.c 查看文件

@@ -1208,6 +1208,25 @@ matchitem(struct Menu *menu, char *text, int dir)
return NULL;
}

/* check keysyms defined on config.h */
static KeySym
normalizeksym(KeySym ksym)
{
if (ksym == KSYMFIRST)
return XK_Home;
if (ksym == KSYMLAST)
return XK_End;
if (ksym == KSYMUP)
return XK_Up;
if (ksym == KSYMDOWN)
return XK_Down;
if (ksym == KSYMLEFT)
return XK_Left;
if (ksym == KSYMRIGHT)
return XK_Right;
return ksym;
}

/* run event loop */
static void
run(struct Menu *currmenu)
@@ -1223,6 +1242,7 @@ run(struct Menu *currmenu)
XEvent ev;
int action;
int len;
int i;

text[0] = '\0';
mapmenu(currmenu);
@@ -1296,27 +1316,37 @@ enteritem:

/* cycle through menu */
item = NULL;
if (ksym == XK_Home || ksym == KSYMFIRST) {
ksym = normalizeksym(ksym);
switch (ksym) {
case XK_Home:
item = itemcycle(currmenu, ITEMFIRST);
action = ACTION_CLEAR;
} else if (ksym == XK_End || ksym == KSYMLAST) {
break;
case XK_End:
item = itemcycle(currmenu, ITEMLAST);
action = ACTION_CLEAR;
} else if (ksym == XK_ISO_Left_Tab || ksym == XK_Up || ksym == KSYMUP) {
break;
case XK_ISO_Left_Tab:
if (*text) {
item = matchitem(currmenu, text, -1);
} else {
item = itemcycle(currmenu, ITEMPREV);
action = ACTION_CLEAR;
break;
}
} else if (ksym == XK_Tab || ksym == XK_Down || ksym == KSYMDOWN) {
/* FALLTHROUGH */
case XK_Up:
item = itemcycle(currmenu, ITEMPREV);
action = ACTION_CLEAR;
break;
case XK_Tab:
if (*text) {
item = matchitem(currmenu, text, 1);
} else {
item = itemcycle(currmenu, ITEMNEXT);
action = ACTION_CLEAR;
break;
}
} else if (ksym >= XK_1 && ksym <= XK_9){
/* FALLTHROUGH */
case XK_Down:
item = itemcycle(currmenu, ITEMNEXT);
action = ACTION_CLEAR;
break;
case XK_1: case XK_2: case XK_3: case XK_4: case XK_5: case XK_6: case XK_7: case XK_8: case XK_9:
item = itemcycle(currmenu, ITEMFIRST);
lastitem = itemcycle(currmenu, ITEMLAST);
for (int i = ksym - XK_1; i > 0 && item != lastitem; i--) {
@@ -1324,27 +1354,32 @@ enteritem:
item = itemcycle(currmenu, ITEMNEXT);
}
action = ACTION_CLEAR;
} else if ((ksym == XK_Return || ksym == XK_Right || ksym == KSYMRIGHT) &&
currmenu->selected != NULL) {
item = currmenu->selected;
goto enteritem;
} else if ((ksym == XK_Escape || ksym == XK_Left || ksym == KSYMLEFT) &&
currmenu->parent != NULL) {
item = currmenu->parent->selected;
currmenu = currmenu->parent;
action = ACTION_CLEAR | ACTION_MAP;
} else if (ksym == XK_BackSpace || ksym == XK_Clear || ksym == XK_Delete) {
break;
case XK_Return: case XK_Right:
if (currmenu->selected) {
item = currmenu->selected;
goto enteritem;
}
break;
case XK_Escape: case XK_Left:
if (currmenu->parent) {
item = currmenu->parent->selected;
currmenu = currmenu->parent;
action = ACTION_CLEAR | ACTION_MAP;
}
break;
case XK_BackSpace: case XK_Clear: case XK_Delete:
action = ACTION_CLEAR;
break;
} else {
default:
append:
if (append(text, buf, sizeof text, len)) {
if (!(item = matchitem(currmenu, text, 0))) {
item = NULL;
}
} else if (len == 0) {
break; /* we may have pressed a dead key */
for (i = 0; i < 2; i++) {
append(text, buf, sizeof text, len);
if ((item = matchitem(currmenu, text, 0)))
break;
text[0] = '\0';
}
break;
}
select = item;
action |= ACTION_SELECT | ACTION_DRAW;


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