|
|
@@ -104,7 +104,7 @@ void img_render(img_t *img, win_t *win) { |
|
|
|
if (!img || !win || !imlib_context_get_image()) |
|
|
|
return; |
|
|
|
|
|
|
|
if ((!img->re || !img->zoomed) && SCALE_MODE != SCALE_ZOOM) { |
|
|
|
if (!img->zoomed && SCALE_MODE != SCALE_ZOOM) { |
|
|
|
/* set zoom level to fit image into window */ |
|
|
|
zw = (float) win->w / (float) img->w; |
|
|
|
zh = (float) win->h / (float) img->h; |
|
|
@@ -241,3 +241,34 @@ int img_pan(img_t *img, win_t *win, pandir_t dir) { |
|
|
|
|
|
|
|
return ox != img->x || oy != img->y; |
|
|
|
} |
|
|
|
|
|
|
|
int img_rotate(img_t *img, win_t *win, int d) { |
|
|
|
int ox, oy, tmp; |
|
|
|
|
|
|
|
if (!img || !win) |
|
|
|
return 0; |
|
|
|
|
|
|
|
ox = d == 1 ? img->x : win->w - img->x - img->w * img->zoom; |
|
|
|
oy = d == 3 ? img->y : win->h - img->y - img->h * img->zoom; |
|
|
|
|
|
|
|
imlib_image_orientate(d); |
|
|
|
|
|
|
|
img->x = oy + (win->w - win->h) / 2; |
|
|
|
img->y = ox + (win->h - win->w) / 2; |
|
|
|
|
|
|
|
tmp = img->w; |
|
|
|
img->w = img->h; |
|
|
|
img->h = tmp; |
|
|
|
|
|
|
|
img->checkpan = 1; |
|
|
|
|
|
|
|
return 1; |
|
|
|
} |
|
|
|
|
|
|
|
int img_rotate_left(img_t *img, win_t *win) { |
|
|
|
return img_rotate(img, win, 3); |
|
|
|
} |
|
|
|
|
|
|
|
int img_rotate_right(img_t *img, win_t *win) { |
|
|
|
return img_rotate(img, win, 1); |
|
|
|
} |