Kaynağa Gözat

In the transition to end game it's likely that we'll send an uniterest

message followed by an interest message. Optimize this but not sending
those messages in that case. This is better becasue we don't risk to
trigger a choke from the receiving peer.
master
Richard Nyberg 19 yıl önce
ebeveyn
işleme
faad18e368
1 değiştirilmiş dosya ile 6 ekleme ve 1 silme
  1. +6
    -1
      btpd/peer.c

+ 6
- 1
btpd/peer.c Dosyayı Görüntüle

@@ -180,8 +180,13 @@ peer_want(struct peer *p, uint32_t index)
assert(p->nwant < p->npieces);
p->nwant++;
if (p->nwant == 1) {
int unsent = 0;
struct nb_link *nl = BTPDQ_LAST(&p->outq, nb_tq);
if (nl != NULL && nl->nb->type == NB_UNINTEREST)
unsent = peer_unsend(p, nl);
if (!unsent)
peer_send(p, btpd.interest_msg);
p->flags |= PF_I_WANT;
peer_send(p, btpd.interest_msg);
}
}



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